NickInSLC -> RE: Public Topping - Performance Anxiety (4/2/2006 12:36:17 AM)
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One thing I've noticed about myself, is when I'm preoccupied thinking about what people who're watching think of my play, I don't tend to function at my peak ability. It's a bit of a catch 22, if I stop thinking about who's watching me, I'll be at my best, so I appear competent. It's very difficult for me to get out of my own way. One of the best strategies I've found so far is to just start playing, either do something simple that I can't fuck up, or do something flashy with a great deal of technical difficulty. I often turn to knife play, or break out a stun gun for something simple. If I want be all impressive and stuff, I'll start a scene with some Florentine flogging, I build floggers for a living, so I spend lots of time swinging them around. And because Florentine requires a certain amount of focus, it really helps me tune out the fact that somebody might be watching. You might choose to highly develop some technical skill to the point where you are completely secure in your ability. The only caveat being that sometimes, we get pigeonholed as being only what we do all the time. I can tell you though, if you're at a play party in my neck of the woods, and I walk up and interrupt your scene to give you advice, I've just earned myself an ejection from the party. That's what Dungeon Monitors are for. It is a major breach of protocol in most communities to interrupt a scene. My advice would be that should should some asshat interrupt you again, instruct them to find a DM to voice their concerns to, if there is a legitimate problem that the DM talks to you about, defer to his or her judgement. The word of a DM in any party is final. If you dispute a DM, talk to the organizer of the party after the fact and in private. You might just discover that there is a very good reason for a particular rule that is far different from what you had assumed.
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